WickcairnHow to play

Matchstick math

Move one match to fix the equation. Keep the match’s direction; +, − and = stay fixed.

Practice 1 of 30
1 move availableDigits 0–9

1 + 1 = 3

Pick a match, then an empty slot.

Choose by position
Keyboard controls

On the equation, Left/Right selects a number and Up/Down selects a match position. Enter or Space picks or places a match. Escape cancels selection; U undoes the move. Tab leaves the equation. The position buttons do the same actions.